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- From: "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi>
- Date: Sat, 10 Feb 96 11:45:08 UT
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- Subject: Re: TMapping again!
- Message-ID: <38232371@kone.fipnet.fi>
-
-
- > : Actually this is better on 80x86, too.
- >
- > What is best on the 80x86? 80x86 does less memory access during
- > a tmap polygon loop?
-
- More propably because of the lack of registers, but I would
- interpolate the edges while drawing on both 680x0 and 80x86,
- not calculating them beforehand to a table.
-
- How about making a ultra-optimized Texture/Gouraud triangle
- routine with a shading table?
-
- -- _
- a Stellar programmer _ //
- "Amiga - back for the future" \X/
-